Omen Foundation · OMCADE datasheetSection 2 · Typical application · Rev 1.0 · October 2026

2How a purchase works

Items in Omen Arcade games are priced in US dollars. Here is one $10 purchase, the three ways to pay for it, where every part of the money goes, and every fee in one table.

2.1Three ways to pay, one confirm

A purchase uses the first way that covers the price. Pick one to watch its receipt play.

Omen Arcade · ReceiptExample
Example item$10.00
  1. 1Card charged $10Arrives as 10 USDT in your balancetx
  2. 2Converted to OMCADEThe studio's share, swapped through the public USDT/OMCADE pooltx
  3. 3Item boughtThe studio that made the game is paid in OMCADEtx
  4. 4DoneThe item is in your inventory
You paid$10.00

Each step links its transaction on BscScan.

Used when neither balance covers it. Top-ups are $5 to $100.

You see
$10
Studio receives
85% in OMCADE
Platform fee
15% in USDT → Omen
Figure 2-1. The receipt for a $10 item, by way of payingExample
  1. Note 1. Example amounts. The real conversion uses the pool's rate when you confirm; if it moves past the limit first, the amount updates and asks you to confirm again.
  2. Note 2. If a later step fails, the earlier ones stand: your USDT stays in your balance, and you can retry or keep it.

2.2Behind the receipt

The fee is taken first, in the currency you paid with. Only the studio's share is converted.

Player pays$10card or USDT balance
Platform fee · 15%$1.50 in USDTkept by Omen, runs the platform
Public pool85% → OMCADEthe studio's share, swapped through the pool
Studio paid85% in OMCADEthe team that made the game

Omen keeps the 15% fee in dollars. Only the studio's share is converted, and the studio receives 85% of the price in OMCADE.

Figure 2-2. Where a $10 purchase goes. Switch the currency to compare.Shares of the price. The OMCADE amount uses the pool's rate when you confirm.

2.3Studios are paid in OMCADE

Every sale pays the studio 85% of the item's price in OMCADE, however the player paid. Studios use it for Developer Portal billing or keep it; per-sale figures are in their Developer Portal.

Omen's own games, published under its Astreyn label, are the exception. Paid in dollars, Omen keeps the dollars. Paid in OMCADE, it becomes locked liquidity.

2.4Fees and limits

Table 2-1. Characteristics
ParameterValueConditionsStatus
Platform fee, in-game purchases15%Taken in what the player paid with. USDT stays with Omen. OMCADE: 12 points into locked liquidity, 3 points size the weekly VIP allocations.At launch
Studio share, in-game purchases85%Always paid to the studio in OMCADE.At launch
Card top-up$5 to $100Arrives as USDT in your balance.At launch
Crypto top-upBNB, GMT, ETH, USDC, USDTConverted to USDT on arrival, at the amount shown before you confirm.At launch
Trade (swaps between players)100 OMCADEPer NFT in the trade, paid by the proposer or split 50/50.Live
Developer Portal, API call0.001 OMCADEBilled to the studio monthly.Live
Developer Portal, NFT mint0.01 OMCADEBilled to the studio monthly.Live
Network gas0For players. The platform pays it.Live
  1. Note 1. Until launch, purchases run on the previous model: a fixed rate of $0.10 per OMCADE, paid in OMCADE, GMT or BNB, with a 3% platform fee. Rows marked “at launch” replace it together.
  2. Note 2. Of each OMCADE fee, 3 points size the weekly VIP allocations; the other 12 go into locked liquidity. Fees paid in dollars are never paid out to anyone.

2.5Your wallet and withdrawals

Your Omen Arcade wallet is built on thirdweb. Its key is secured by thirdweb and unlocked when you sign in; Omen never sees it. Omen Arcade is the only app that uses it, which is why a purchase is one confirm, with no gas and no signing. Everything in it sits at your address on BSC.

If you held a USDT balance on 10 October 2026, you can withdraw it until Monday 26 October 2026, 23:59 El Salvador time, after identity verification. After that, USDT balances are for buying in games, and they never expire. Whether OMCADE can be taken out of Omen Arcade isn't decided yet.

Where the OMCADE comes from